![]() ![]() Since this is a title developed by Arc System Works, there's a lot of depth to what the combat here offers. I still haven't figured out all of the ins and outs of the combat, but finding a good balance between creating combos that incorporate your on-hand weapons and Persona abilities is really satisfying. The fighting itself in Persona 4 Arena Ultimax is incredibly fun and way more layered than I anticipated. In addition, each character can also use their Persona to beat the tar out of opponents and counter incoming attacks. Most of the game's 22-character roster sees fighters wielding the weapons that they have equipped from their respective Persona installments. If you're like me and have never played Persona 4 Arena, this is essentially just a fighting game that features not only the cast from Persona 4 but a number of characters from Persona 3 (and some newcomers) as well. Now that I've spent some time with the game prior to its official launch, I'm more than happy that Atlus opted to bring this game back for novices like me to play, although veterans might not find much to latch onto at the moment. ![]() Persona 4 Arena Ultimax happens to be one of those games, which means that its new port for PlayStation 4, Nintendo Switch, and PC is the first time I've actually experienced it for myself. ![]() Because I'm somewhat of a newcomer to the Persona franchise, though, some previous installments (especially spinoffs) went completely unnoticed by me when they were first released. I feel like this is pretty common for a lot of people in the West considering that P5 was arguably one of the first Persona games to really blow up in markets outside of Japan. I'm someone who didn't get into the Persona series until Persona 5 was released back in 2017. ![]()
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